Mirastell is an infinite, procedurally generated rougelike that takes place in the far future on a mysterious, abandoned ship.
You awoke, trapped on the ship, and are forced to fight against the remnant forces of the ARCADIA, a network of service and security robots.
Each time you meet your end you lose everything you are carrying and mysteriously awake back in the bed you started in.
Progression partially persits across deaths however, through quests, weapon blueprints, and the bank, where you can store items you don't want to risk on your attempt.
The game features a modified turn-based fighting system that forces players to rely equally on their strategy and aim. Combat becomes a balance between eliminating opponents, managing status effects, and preserving health.
Mirastell is available now on PC!